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Gamers are surprised that LoL does not have this key feature when selecting heroes

The community would like an extra thing to be done when selecting a character before a match.


Virtually every League of Legends player has a strong understanding of the draft system in the game. This one is divided into several phases: declaring heroes, banning, and then selecting in a certain order. The person who appeared at the top and chooses first is called the first pick, and then there is the last pick. Being in a specific selection area has its advantages and disadvantages – sometimes players want to pick earlier to take stronger characters, but there are also those who like to react to the opponent’s choice and decide to pick some counters.

After choosing champions, the team can change them, so players talk beforehand that someone from the team will pick a champion, so that the character will not be stolen by enemies.

And here comes the question – why doesn’t Riot solve it differently? The players have a suggestion.

Change the order of selection in the lobby

A player with the nickname searchformytongue began to wonder why Riot would not improve the performance of champion selection in League of Legends. In his opinion, introducing a slight modification in the selection would significantly improve the comfort of players.

Why not allow players to swap pick order instead of champions? I don’t know where to submit this to get Riot’s attention but I think this would be a huge change to ranked ladder player.

Instead of having people pick champions and allow swapping – why not allow summoners to change pick order? It would functionally be the same (request -> accept/decline), but you wouldn’t be at a disadvantage because you don’t own all champs.

Players nowadays are too good and pick prio / counter picks matter too much.

The author of the post asked others what they thought about it. There were also jokes about a bugged client that would stutter and lag even more if Riot introduced new features. Perhaps this is what blocks the developers, as they know that adding new features can cause an avalanche of problems.