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LoL 12.23 – Who gets nerfs and who gets buffs? Improvements of Heartsteel, jungle and many champions

What will the 12.23 update change? Changes that will please ARAM players and much more.


The previous update that hit League of Legends introduced quite a few changes. Most of them concerned the jungle, but a few new items were also released, some older items were updated and some champions were improved. Patch 12.23 will introduce quite a few fixes both in the forest and in characters or items that are too weak or too strong.

Among other things, players will get the much-awaited fixes for Heartsteel, which dominated the ARAM mode.

Thanks to everyone who’s been checking out ARAM! Don’t want to change too much given the coming map changes, but we want to loosen up the Heartsteel meta that’s been forming. This will be shipping in 12.23:

  • Heartsteel Permanent Health Gained (ARAM only): 10% damage dealt >> 5%

Fixes for patch 12.23

Champions’ buffs

  • Zeri
  • Sion
  • Cho’Gath
  • Amumu
  • Shadow Kayn
  • Maokai
  • Zac
  • Tahm Kench
  • Malphite

Champions’ nerfs

  • Yuumi
  • Syndra
  • Mordekaiser
  • Shyvana
  • Trundle
  • Lillia

Champions’ fixes

  • Kassadin
  • Dr Mundo

ALSO – A great idea for a new skin for League of Legends. Debonair Qiyana

Item’s buffs

  • Sunfire Cape

Item’s nerfs

  • Ravenous Hydra

Jungle fixes

  • 20 true damage >>> 16 true dmg base dmg for pet
  • After first evolution, consume 2 bonus treats on kill of large monsters and get said benefits
  • The native 20% Damage Amp no longer works on epic monsters
  • 10% of bonus AR/MR is converted to true damage for pet dmg
  • Bonus HP Ratio: 4% >>> 3%
  • Monster Kill Health per level: 3 >>> 6
  • Monster Kill Mana per level: 2 >>> 4
  • Treat Gold: 50 >>> 35
    • Jungle Gold is up a fair bit, pulling a lot of gold out of the treats.
  • Experience Multiplier: 1/1/1.025/1.075/1.15/1.15/1.25/1.25/1.35 levels 1-9 >>> 1/1/1.025/1.075/1.2/1.3/1.3/1.45 levels 1-9
    • Partial compensation of jungle experience nerfs from start of season
  • Monsters range
    • Gromp AA Range: 175 >>> 150
    • Large Razorbeak AA Range: 300 >>> 200
    • Leash Range Centers have been offsset from Camp spawn location giving more space for champions to move and kite
  • Mosstomper
    • Tenacity Buff Duration 3s >>> 1.5s
    • Tenacity Type: Item >>> Champion