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Hecarim is the next League of Legends champion to receive changes on the test servers

What exactly did the creators decide to change in Hecarim? The hero is to be chosen more often as a fighter.


Riot informed fans that major changes for a few champions will hit the test servers in the near future. The first was Miss Fortune, where Riot wanted to weaken the Lethality-based build and get players to purchase items that provide a critical hit chance.

In the case of Hecarim, the developers wanted to persuade players to build him as a fighter/bruiser, not a full tank or assassin. They are aware that fixes are buffs, so when they appear on the PBE, they will test them and try to correct them a bit.

Hecarim changes will also be on PBE today/tomorrow. Pushing him to have more incentives to be a Fighter/Bruisers and less an assassin/full tank. This is aimed to be a buff, so we’ll be tuning this the rest of the week

Hecarim changes

Rampage (Q)

  • Damage: 60/90/120/150/180 (+90% bonus AD) >>> 60/85/110/135/160 (+95% bonus AD)
  • Damage per stack: 2% (+3% per 100 bonus AD) >>> 4% (+6% per bonus 100AD)
  • Q Cooldown per stack: 1s >>> 0.75s
  • Max number of stacks: 2 >>> 3
  • Stack Falloff: All at duration end >>> 1 stack per second at duration end
  • Mana Cost: 28/31/34/37/40 >>> 30

Spirit of Dread (W)

  • [NEW]: Hecarim gains 15/20/25/30/35 Armor and Magic Resist while Spirit of Dread is active

ALSO – League of Legends Miss Fortune’s major changes appeared on the PBE servers. What has been improved?

Devastating Charge (E)

  • Min Damage: 30/45/60/75/90 (+55% bonus AD) >>> 30/45/60/75/90 (+50% bonus AD)
  • Max Damage: 60/90/120/150/180 (+110% bonus AD) >>> 60/90/120/150/180 (+100% bonus AD)
  • Minimum Knockback :: 250 >>> 150
  • Maximum Knockback :: 450 >>> 350
  • Cooldown: 20/19/18/17/16 >>> 17 at all ranks

Onslaught of Shadows (R)

  • Fear duration: 0.75-2s based on distance traveled >>> 0.75-1.5s based on distance traveled=