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Early patch 11.22 League of Legends description. Detailed nerfs, character and item buffs

Which champions will be buffed and which champions will be nerfed in the upcoming LoL update?


Yesterday, the initial list of the heroes who will receive the changes in patch 11.22 was revealed. Today it’s time to show you the exact values of individual buffs and nerfs.

Riot Phlox has published a detailed schedule of the upcoming update. As announced, Goredrinker and 6 heroes will be strengthened, while 5 characters will receive a debuff. What exactly will change?

Nerfs and buffs for patch 11.22

Systems’ buffs

  • Goredrinker
    • Health increased from 400 to 450,
    • Omnivamp increased from 8% to 10%.

Champions’ nerfs

  • Qiyana
    • Base HP lowered from 590 to 520.
    • HP per level increased from 90 to 110.
    • Edge of Ixtal (Q)
      • Damage changed from 60/85/110/135/160 (+ 90% bonus AD) to 50/80/110/140/170 (+ 80% bonus AD)
    • Audacity (E)
      • Damage changed from 50/80/110/140/170 (+ 70% bonus AD) to 50/90/130/170/210 (+ 60% bonus AD)
  • Graves
    • New Destiny (passive)
      • Critical shot damage lowered from + 30% damage to + 20% damage.
  • Kha’Zix
    • Taste Their Fear (Q)
      • Converter lowered from 130% Bonus AD to 115% Bonus AD
      • Converter when target is isolated lowered from 273% Bonus AD to 241.5% Bonus AD
  • Yuumi
    • Zoomies (E)
      • Bonus movement speed scaling lowered from 10%/100 AP to 6%/100 AP
      • Healing lowered from 70/105/140/175/210 (+ 40% AP) to 70/100/130/160/190 (+ 35% AP)
  • Maokai (support)
    • Sap Magic (passive)
      • Heal lowered from 7-15% to 5-15% (based on level) of Max Health
    • Twisted Advance (W)
      • Damage lowered from 70/110/150/190/230 to 60/100/140/180/220

Champions’ buffs

  • Renekton
    • Recent stun changes undone
  • Riven
    • Ki Burst (W)
      • Damage increased from 55/85/115/145/175 to 65/95/125/155/185
    • Valor (E)
      • Shield ratio increased from 100% to 120%
  • Kayn (Rhaast)
    • Reaping Slash (Q)
      • AD ratio increased from 4%/100 AD to 6%/100 AD
    • Umbral Trespass (R)
      • Damage based on target’s maximum health increased from 10% to 15%
  • Akali
    • Assassin’s Mark (passive)
      • Damage increased from 29-170 (+ 40% AP) to 35-182 (+ 55% AP)
  • Kalista
    • Rend (E)
      • AD ratio increased from 60% to 70%
  • Varus
    • Hail of Arrows (E)
      • AD ratio increased from 60% to 90%