What changes will the first update to hit League of Legends in 2023 bring?
Riot’s staff took a vacation before Christmas, planning only for the mid-year update 12.23b, from which patches hit League of Legends on December 15. Since then, the game hasn’t seen changes, and those are expected to appear soon – in update 13.1.
So far, you could read posts that talked about individual fixes announced by the developers. Now, however, a detailed description of the patch has already been made available. What exactly can be found in it?
Update 13.1
Champions’ buffs
- Shaco
- Deceive (Q)
- Mana cost reduced 60 >>> 40
- Backstab critical strike increased 30% >>> 40%
- Two-Shiv Poison (E)
- AD ratio increased 75% >>> 80%
- Deceive (Q)
- Jayce
- Base stats
- AD increased 54 >>> 57
- Lightning Field (W)
- Damage increased 55/100/145/190/235/280 >>> 65/115/165/215/265/315
- To the Skies! (Q)
- Damage per tick increased 25/40/55/70/85/100 >>> 35/50/65/80/95/110
- Base stats
- Lissandra
- Base stats
- HP per level increased 104 >>> 110
- Ice Shard (Q)
- Slow increased 16/19/22/25/28% >>> 20/24/28/32/36%
- Ring of Frost (W)
- Cooldown reduced 14/13/12/11/10 >>> 12/11/10/9/8 seconds
- Base stats
- Sion
- Base stats
- HP increased 615 >>> 655
- Decimating Smash (Q)
- Maximum damage increased 70/135/200/265/330 >>> 90/155/220/285/350
- Base stats
- Xayah
- Base stats
- Base attack speed increased 0.625 >>> 0.658
- Attack speed ratio increased 0.625 >>> 0.658
- Base stats
- Twisted Fate
- Wild Cards (Q)
- Cooldown reduced 6 flat >>> 6/5.75/5.5/5.25/5 seconds
- Pick A Card (W)
- Blue Card AP ratio increased 90% >>> 115%
- Red Card AP ratio increased 60% >>> 70%
- Wild Cards (Q)
Champions’ nerfs
- Aatrox
- Deathbringer Stance (P)
- Max HP damage reduced 5-12% >>> 4-10% (based on level)
- Umbral Dash (E)
- Healing during [R] World Ender reduced 25/30/35/40/45% >>> 20/24/28/32/36%
- World Ender (R)
- Move speed reduced 60/80/100% >>> 50/65/80%
- Deathbringer Stance (P)
- Dr. Mundo
- Base stats
- HP reduced 653 >>> 613
- Armor per level reduced 4.2 >>> 3.7
- Blunt Force Trauma (E)
- bAD max HP ratio reduced 2.5/3/3.5/4/4.5% >>> 2/2.5/3/3.5/4%
- Base stats
- Fiora
- Duelist’s Stance (P)
- bAD ratio reduced +4.5% per 100 bAD >>> +4% per 100 bAD
- Lunge (Q)
- bAD ratio reduced 95/100/105/110/115% >>> 90/95/100/105/110%
- Duelist’s Stance (P)
- K’Sante
- Base stats
- Move speed reduced 335 >>> 330
- Dauntless Instinct (P)
- Damage reduced 10-25 >>> 5-20 (based on level)
- Path Maker (W)
- Minimum damage reduced 4.25/4.5/4.75/5/5.25% >>> 2/2.25/2.5/2.75/3% target’s max HP
- Maximum damage reduced 8.25/8.5/8.75/9/9.25% >>> 7/7.25/7.5/7.75/8% target’s max HP
- Base stats
- Rammus
- Base stats
- AD reduced 56 >>> 53
- HP reduced 634 >>> 614
- Defensive Ball Curl (W)
- Percent bonus resistances increase now also amplifies flat resistances from the spell itself
- Armor reduced 40 (+60/70/80/90/100% total armor) >>> 25 (+40/55/70/85/100% total armor)
- Base stats
- Yuumi
- Prowling Projectile (Q)
- Damage reduced 50/90/130/170/210/250 >>> 50/80/110/140/170/200
- Empowered damage reduced 60/110/160/210/260/310 >>> 60/100/140/180/220/260
- Prowling Projectile (Q)
- Zeri
- Base stats
- AD per level reduced 1.5 >>> 1.3
- Burst Fire (Q)
- Damage reduced 15/18/21/24/27 >>> 15/17/19/21/23
- Base stats
Systems’ buffs
- Axiom Arc
- Lethality increased 10 >>> 18
- Catalyst of Aeons
- Damage turned into mana reduced from 8% to 7%
- Mana turned into healing increased from 20% to 25%
- Maximum healing per cast increased from 15 to 20
- Rod of Ages
- Damage turned into mana reduced from 8% to 7%
- Mana turned into healing increased from 20% to 25%
- Maximum healing per cast increased from 15 to 20
- Bonus movement speed increased from 25% to 35%
- Movement speed duration increased from 2 to 3 seconds
- Movement speed limit changed from 250 to 200
- Horizon Focus
- AP increased 85 >>> 100
- Winter’s Approach
- Cost reduced 2700 >>> 2600 gold
- HP increased 350 >>> 400
Systems’ adjustments
- Jak’Sho, the Protean
- Cost increased 3100 >>> 3200 gold
- Resistances increase at max stacks changed 15% total resistances >>> 20% bonus resistances
- Drain increased 3% max HP >>> 80 (+7% max HP)
- Drain no longer drains from minions and monsters
- Seraph’s Embrace
- Cost increased from 2,600 to 3,000
- AP increased from 60 to 80
- Ability Haste increased from 0 to 10
- Gives Ability Haste equal to 1.3% mana changed to give AP equal to 2.5% bonus mana
- Empyrean passive ability replaced with Lifeline ability, which gives a shield equal to 250 +20% of current mana
System’s nerf
- Legend: Tenacity
- Tenacity per stack reduced 2.5% >>> 1.5%