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A detailed description of the changes for patch 12.18 in LoL. It is on this update that Worlds 2022 will be played.

Detailed changes in update 12.18 made the 2022 World Cup.


In a week, the last patch before the World Championship will be rolled out to the official servers. This means that it is on this update that the most important tournament in League of Legends will be played.

It is already clear what the developers have taken for their target. This includes Udyr and the currently popular Maokai. In addition, buffs will go to 4 characters, and 6 will be nerfed. So it will not be an outstandingly large patch.

Champions’ buffs

  • Ashe (ADC)
    • [Q] Ranger’s Focus bonus AS increased from 20/25/30/35/40% >>> 25/32.5/40/47.5/55%
  • Thresh
    • HP per level increased 115 >>> 120
    • [E-A] Flay base damage increased 65/95/125/155/185 >>> 75/110/145/180/215
  • Lee Sin
    • HP per level increased 99 >>> 105
    • [W2] Iron Will life steal and spell vamp increased 5/9.5/14/18.5/23% >>> 5/10.5/16/21.5/27%
  • Nasus
    • [W] Wither AS slow increased 50% >>> 75% of the movespeed slow
    • [R] Fury of the Sands cooldown reduced 120 flat >>> 110/100/90 seconds

Champions’ nerfs

  • Miss Fortune
    • HP per level reduced 107 >>> 103
    • AD per level reduced 2.7 >>> 2.4
  • Kalista
    • Base HP reduced 604 >>> 564
  • Hecarim
    • [Q] Rampage:
      • Base damage bAD ratio reduced 95% >>> 90%
      • Per stack bAD ratio reduced 6% >>> 5% per 100 bAD
    • [W] Spirit of Dread healing reduced 30% (+2.5% per 100 bAD) >>> 25% (+2% per 100 bAD)
  • Rhaast (Kayn)
    • [Q-Darkin Slayer] Reaping Slash max HP damage bAD ratio reduced 5% >>> 3.5% per 100 bAD
  • Lulu
    • [W] Whimsy:
      • Cooldown increased 17/16/15/14/13 >>> 17/16.5/16/15.5/15 seconds
      • Polymorph duration reduced 1.25/1.5/1.75/2/2.25 >>> 1.2/1.4/1.6/1.8/2 seconds
      • Base bonus movespeed reduced 30% >>> 25%
  • Nocturne
    • AD per level reduced 3.1 >>> 2.6

Champions’ changes

  • Maokai
    • [P] Sap Magic max HP ratio reduced 4.8 – 14% >>> 4.5 – 12% (based on level)
    • [Q] Bramble Smash bonus monster damage increased 40/60/80/100/120 >>> 80/100/120/140/160
    • [E] Sapling Toss damage AP ratio reduced 42.5% >>> 40% (empowered 85% >>> 80%)
  • Udyr
    • HP growth reduced 106 >>> 98
    • Armor growth reduced 5.2 >>> 4.7
    • [Q] Wilding Claw:
      • Mana cost reduced from 45/41.6/38.2/34.8/31.4/28 >>> 20 flat
      • Now grants 50 bonus attack range for the first two attacks
      • Awakened lightning AP ratio increased 0.6% >>> 0.8% per 100 AP
      • Awakened max HP damage bAD ratio increased 6% >>> 9% per 100 bAD
      • Awakened max HP damage now deals an additional +2 – 5% max HP (based on level)
    • [W] Iron Mantle:
      • Life steal increased 15% flat >>> 15/16/17/18/19/20%
      • Max HP heal reduced 1.2/1.26/1.32/1.38/1.44/1.5% >>> 1.2% flat
      • Max HP shield reduced 2/2.4/2.8/3.2/3.6/4% >>> 2/2.3/2.6/2.8/3.2/3.5%
    • [R] Wingborne Storm:
      • Damage per second reduced 20/38/56/74/92/110 (+40% AP) >>> 20/36/52/68/84/100 (+35% AP)
      • Minion damage adjusted 50/60/70/80% >>> 40/55/70/85% (based on levels 1/6/11/16)

The update will hit the official servers in a week’s time on Wednesday, September 21.