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CDPR has fixed what previous Cyberpunk 2077 update broke, players are overjoyed

One of the most important elements of Cyberpunk 2077 is, of course, the created world and its charms.


PC players can download nearly 5GB of updates. Surprisingly much for the fact that only corrections have been made. In any case, among the fixes is the one that seems to be the most important in terms of player complaints.

Namely, CDPR spoiled the effect of wet roads and the whole city some time ago. After a few weeks, the bugs were withdrawn, and even this element of the game was generally improved. Direct comparison:

Video

What else has changed?

The description of the update is actually only the fixes. No revolutions, unless we are talking about bugs. After just a few minutes the players started sharing “news”.

Video

It looks quite strange and shows that CDPR will have something to do in the next updates. The description of this current patch is as follows:

Gameplay

  • Fixed an issue where after upgrading an item with a quest tag, the base version of said item wasn’t removed from the inventory.
  • Fixed an issue where weapon reload speed perks slowed down reload time.
  • Corrected the height of the charged jump.
  • Adjusted enemies’ stealth detection speed dependent on game difficulty.
  • V will no longer get stuck in falling animation when crashing a motorbike while also having “The Rock” perk.

Quests & Open World

Disasterpiece

  • Fixed an issue where Judy didn’t spawn in her van on Jig-Jig Street.

These Boots Are Made For Walkin’

  • Thorton Galena “Rattler” will no longer become invulnerable after the quest is completed.

Beat on the Brat

  • Fixed an issue where the quest could reactivate with the objective “Go to the final fight” on saves made on game version 1.22.

With a Little Help From my Friends

  • Fixed an issue where the objective “Wait for the nomads” could persist on the screen long after player’s arrival at the junction.
  • Fixed an issue where it wasn’t possible to interact with the nomads to discuss the plan.

The Nomad

  • Fixed an issue where player’s car could get stuck between a blockade and a guardrail, preventing them from returning to the car and blocking progress.

Visual

  • Fixed an issue where roads after rain did not look wet, which was the result of ongoing work on the Wet Surfaces System. In 1.31 wet surfaces should look more detailed than they did even before the issue occurred.
  • Removed hair and/or eyebrows in cases where they were set to “off” in earlier game versions.
  • Fixed an issue where shooting with a Tech weapon caused a momentary blinding light.
  • With a Little Help from My Friends — fixed an issue where Carol was missing her tablet or sitting in the air during a scene.

UI

  • Returned missing descriptions in Overheat and Short Circuit quickhack tooltips.
  • Returned missing descriptions for Backpacker, Resist!, Osmosis and Footloose clothing mods.

Miscellaneous

  • Fixed an issue where players couldn’t claim in-game Registration Rewards due to the error: “A network error has occurred. Please try again later”.

Console-specific

  • [PlayStation] GPU memory optimization.