Nunu and Willump and Cho’Gath changes from League of Legends. What adjustments have the developers prepared?

What exactly will change for the two heroes with the arrival of the next patch?
Patches for more or less popular heroes are regularly coming to League. As a rule, developers are guided by the effectiveness of selected characters on Summoner’s Rift. In addition to publicly available statistics, such as victory rates or how often characters appear in games, Riot has access to more detailed data that is constantly studied.
Riot has decided to release two relatively minor fixes for two champions. Who exactly will be affected by them and what will they be concern?
Nunu and Cho’Gath’s corrections
Cho’Gath and Nunu have always been valuable characters to the team. Both of them can easily secure targets with skills that deal true damage to monsters. With the jungle changes coming to League of Legends with the preseason on November 16, the balancing team is increasing Cho’Gath and Nunu’s damage to non-hero targets.
Riot August, the lead designer of League of Legends heroes, has shared with the community minor tweaks representing Cho’Gath and Nunu’s compensation buffs to better cope with the introduction of the new Smite. The developers will improve Cho’Gath’s super skill damage and Q for Nunu and Willump.
- Cho’Gath
- Feast (R)
- Damage inflicted on targets that are not heroes increased from 1,000 to 1,200
- Feast (R)
- Nunu
- Consume (Q)
- Damage inflicted on targets that are not heroes increased from 340-980 to 400-1200
- Consume (Q)
Riot strengthens the two characters due to the increased damage dealt by Smite from 400 to 600. In order for the characters to continue to fulfill their role, which may be to kill epic creatures such as the Baron, Herald, and dragons, it was necessary to buff the skills that act as a complement to the aforementioned summoner spell.