# Description of the upcoming LoL 12.12b patch and the upcoming 12.13 update. Big changes of Gwen and Sivir

### Riot announces changes in two upcoming LoL updates. Big nerfs and even bigger buffs.

The developers did not like the 12.12 update that much. For this reason, they decided that the fix will be released on the official servers this Thursday. Several heroes will be buffed and 7 will receive a nerf. One of the latter will be, inter alia, “OP” Bel’Veth.

Additionally, in two weeks’ time, players will see major changes to Sivir and Gwen, and buffs for mythical items for lethality. The updates are really big and there is a lot to wait for.

## Patch 12.12b

The update will hit the official servers tomorrow, June 30. This is an unannounced fix for Thursday’s patch, the so-called “hotfix”.

### Champions’ buffs for patch 12.12b

**Shaco**- [P]
**Backstab**AD ratio increased 15% >>> 25% - [Q]
**Deceive**AD ratio increased 40% >>> 50% - [W]
**Jack in the Box**cooldown reduced 16 >>> 15 seconds - [W]
**Jack in the Box**duration AP ratio increased 5% >>> 10%

- [P]
**Katarina**- [P]
**Voracity**Dagger AP ratio increased 55/66/77/88% (based on level) >>> 65/75/85/95% (based on level) - [P]
**Voracity**Dagger AD ratio increased 16% (+16% per 70% bonus AS) >>> 18% (+18% per 60% bonus AS) - [Q]
**Bouncing Blade**damage increased 75/105/135/165/195 (+30% AP) >>> 80/110/140/170/200 (+35% AP) - [R]
**Death Lotus**On-hit ratio increased 28/33/38% >>> 30/35/40%

- [P]
**Caitlyn**- [P]
**Headshot**damage increased 50-100% tAD >>> 60-110% tAD (based on level) - [W]
**Yordle Snap Trap**bonus headshot damage reduced 60/105/150/195/240 (+40/55/70/85/100% bAD) >>> 40/85/130/175/220 (+40/50/60/70/80% bAD)

- [P]
**Leona**- [P]
**Sunlight**damage increased 25(+7 per level) >>> 32(+8 per level)

- [P]

### Champions’ nerfs

**Bel’Veth**- AD growth reduced 2 >>> 1.7
- HP growth reduced 105 >>> 99
- [E]
**Royal Maelstrom**cooldown increased 22/20/18/16/14 >>> 22/20.5/19/17.5/16 seconds - [E]
**Royal Maelstrom**lifesteal reduced 20/21.5/23/24.5/26% >>> 20% all ranks - [R]
**Endless Banquet**bonus HP ratio reduced 165% >>> 120% bAD

**Senna**- Base HP reduced 560 >>> 530
- [Q]
**Piercing Darkness**base damage adjusted 40/70/100/130/160 >>> 30/65/100/135/170 - [W]
**Last Embrace**root duration reduced 1.25/1.5/1.75/2/2.25 >>> 1/1.25/1.5/1.75/2 seconds

**Tahm Kench**- [P]
**An Acquired Taste**bonus magic damage ratio reduced 4% >>> 3% bonus HP - HP growth reduced 109 >>> 103

- [P]
**Zeri**- [R]
**Lightning Crash**bonus movespeed per stack reduced 1% >>> 0.5%

- [R]
**Wukong**- [E]
**Nimbus Strike**monster damage reduced 160% >>> 120% - [R]
**Cyclone**cooldown increased 120/105/90 >>> 130/110/90

- [E]
**Seraphine**- [P]
**Stage Presence**AP ratio adjusted 6/7/8/9% (based on level) >>> 7% flat - [E]
**Beat Drop**slow duration reduced 1.5 >>> 1.25 seconds

- [P]
**Yuumi**- [P]
**Bop ‘n’ Block**bonus range reduced 50 >>> 0

- [P]

## Patch 12.13

These changes will be applied on a timely basis on Wednesday, July 13, and players will have to wait a bit longer for them.

### Champions’ buffs for patch 12.13

**Renekton**- [R]
**Dominus**magic damage per tick has an added 10% bAD ratio

- [R]
**Elise**- Base HP increased 625 >>> 650
- HP growth increased 107 >>> 109
- Armor increased 27 >>> 30
- [Q (human form)]
**Neurotoxin**base damage increased 40/70/100/130/160 >>> 40/75/110/145/180

**Evelynn**- [P]
**Demon Shade**heal per second (total healing unchanged) increased 15-75 (based on level) >>> 15-150 (based on level) - [W]
**Allure**magic resistance shred increased 25/27.5/30/32.5/35% >>> 35/37.5/40/42.5/45% - [R]
**Last Caress**now sets passive on a 1.25 second cooldown

- [P]
**Fiddlesticks**- [Q]
**Terrify**fear duration increased 1/1.25/1.5/1.75/2 >>> 1.25/1.5/1.75/2/2.25 seconds - [R]
**Crowstorm**total damage increased 625/1125/1625 (+225% AP) >>> 750/1250/1750 (+250% AP)

- [Q]
**Kled**- [Q]
**Bear Trap on a Rope**bAD ratio increased 60% (120% Q2) >>> 65% (130% Q2) - [W]
**Violent Tendencies**cooldown reduced 12/10.5/9/7.5/6 >>> 11/9.5/8/6.5/5 seconds

- [Q]
**Karthus**- Armor increased 18 >>> 21
- HP growth increased 101 >>> 110

**Taliyah**- [Q]
**Threaded Volley**damage increased 40/60/80/100/120 >>> 45/65/85/105/125 - [Q]
**Threaded Volley**mana cost reduced 60/65/70/75/80 >>> 55/60/65/70/75 - [Q]
**Threaded Volley**monster damage decreased 30 >>> 25 - [Q2]
**Threaded Volley**now stuns monsters - [R]
**Weaver’s Wall**no longer goes on cooldown when Taliyah damages wards or traps

- [Q]
**Galio**- [Q]
**Winds of War**max HP damage per tick increased 2% (+0.66% per 100 AP) >>> 2.5% (+1% per 100 AP)

- [Q]
**Vex**- [Q]
**Mistral Bolt**cooldown reduced 9/8/7/6/5 >>> 8/7/6/5/4 - [Q]
**Mistral Bolt**AP ratio increased 60% >>> 70%

- [Q]
**Master Yi**- Auto-attack range increased 125 >>> 175
- [Q]
**Alpha Strike**now lets you choose the direction you want to appear at relative to target - [W]
**Meditate**cooldown reduced 28 >>> 9 seconds - [W]
**Meditate**mana cost adjusted 50 >>> 40 (+6% max mana per second) - [W]
**Meditate**damage reduction during first 0.5 seconds is 90% - [W]
**Meditate**damage reduction lingers for 0.5 seconds after Meditate ends

**Olaf (jungle)**- HP regeneration reduced 8.5 (+0.9% growth) >>> 6.5 (+0.6% growth)
- [P]
**Berserker Rage**max bonus attack speed increased 40-100% (based on level) >>> 60-100% (based on level) - [Q]
**Undertow**mana cost increased 40/45/50/55/60 >>> 50/55/60/65/70

### Champions’ nerfs

**Corki**- [E]
**Gatling Gun**AD ratio increased 10% >>> 15% - [R]
**Missile Barrage**damage reduced 90/125/160 (+15/45/75% AD)(+20% AP) >>> 80/115/150 (+15/45/75% AD)(+12% AP)

- [E]
**Volibear**- [Q]
**Thundering Smash**movement speed reduced 10/14/18/22/26% >>> 8/12/16/20/24% - [Q]
**Thundering Smash**base damage reduced 20/40/60/80/100 >>> 10/30/50/70/90 - [W]
**Frenzied Maul**bonus HP ratio reduced 6% >>> 5% - [W]
**Frenzied Maul**base damage reduced 10/35/60/85/110 >>> 5/30/55/80/105 - [E]
**Sky Splitter**percent max HP damage reduced 11/12/13/14/15% >>> 9/10/11/12/13% - [E]
**Sky Splitter**non-champion damage cap reduced 750 >>> 650

- [Q]

### Items’ changes for patch 12.13

**Lethality Mythics****Duskblade of Draktharr**/**Prowler’s Claw**/**Eclipse**Additional Mythic Passive: +5 Move Speed per Legendary Item**Eclipse**ranged damage proc reduced 6% max HP >>> 3% max HP

### Gwen and Sivir changes for patch 12.13

**Gwen**- Base stats
- HP regeneration increase: 0.55 >>> 0.9 per 5 seconds

- Q
- Snip damage: 9/12/15/16/21 (+ 5% AP) >>> 10/14/18/22/26 (+ 5% AP)
- Final snip damage: 45/60/75/90/105 (+ 25% AP) >>> 60/80/100/120/140 (+ 35% AP)
- Center snip: 100% of true damage >>> 75% of true damage
- Deals 75% damage to minions
- Minions at 20% health receive 1000% bonus damage instead of damage reduction

- W
- Bonus resistance: 12/14/16/18/20 (+ 5% AP) >>> 17/19/21/23/25 (+ 7% AP)
- Duration: 5 seconds >>> 4 seconds

- E
- Bonus magic damage: 10 (+ 15% AP >>> 15 (+ 20% AP)
- Bonus range: 50 >>> 75
- Cooldown: 13/12/11 / 10.9 >>> 13 / 12.5 / 12 / 11.5 / 11 seconds
- Cooldown refund: 50% >>> 25/35/45/55/65%

- R
- Damage per needle: 30/55/80 (+ 8% AP) >>> 35/65/95 (+10 AP)
- Reuse resets after damaging an enemy Hero: Resets after 1 second

- Base stats
**Sivir**- Base stats
- Mana: 325 >>> 300
- Mana increase: 50 >>> 40
- Mana regen: 1.6 >>> 1.2
- Mana regen Increase: 0.18 >>> 0.16
- AD: 63 >>> 58
- AD increase : 3 >>> 3.3
- Base HP: 632 >>> 600
- Attack Speed increase: 1.6% >>> 2%

- Passive
- Flat 2 seconds >>> disappears in 1.5 seconds
- Constant MS gain: 45-60 >>> 55-70

- Q
- Base damage: 35-95 >>> 25-85
- tAD Ratio: 7 >>> 12-8
- Cooldown: 7 >>> 12-8
- Cast time: 0.25 >>> 0.25-0 (scales with attack speed)
- New: Scales with a critical hit chance up to 50% bonus damage
- Cost: 70-110 >>> 55-75
- Projectile speed: 1350 >>> 1450 without ward, 1200 on ward

- W
- Duration: 3 attacks >>> 4 seconds
- New: Bonus AS: 20-40%
- Maximum number of bounces: “infinite” >>> 8 per ricochet
- New: Can now bounce on previously hit targets once per target. The priorities that are not yet met are the priority
- tAD: 0,3-0,9 >>> 0,3-0,5
- New: Now deals 80% damage to muons
- Bonus range: 450 >>> 500
- Cost: 75 >>> 60
- Bouncing projectile speed: 700 >>> 1000

- E
- Removed: Mana Refund
- New: Heals Sivir for (0.6-0.8 tAD) (+ (0.5 AP)
- New: Activates the passive
- Cooldown: 22-10 >>> 22-14

- R
- Cooldown: 120-80 >>> 100-70
- Removed: Attack Speed
- Removed: Initial movement speed boost
- Unchanged: Movement speed for Sivir and allies: 20-30%
- Duration: 8 >>> 8-12
- New: Resets upon eliminating targets that Sivir dealt damage to
- New: Auto attacks during the ult reduce the cooldown of basic skills by 0.5 seconds

- Base stats